Month: September 2018

Arcada, the Palace of the Verge

We have set up a team with soldiers, Verge and Technokrest machines strong enough to take us south, past the belt of Mithaurian trees and again invading the rocky plains surrounding the city of machines.

A brief stop to stock our supplies and weapons led us into Albano and Neeno. The king was wounded and patched, but as imposing as ever.

“Dear Nettor, we need your services back at Mithaurian. New Rune Crystals will soon be ready for us to awaken the portraits that came from Spellenrune. ”

“We have acquired more knowledge, my king. We are heading southeast in search of a construction once used by the ancient Verge … ”

“… named Arcada.” – Neeno interrupted me. His voice, almost a whisper – “I remember this place young Nettor. Its entrance is sealed by ancient magic. You will need my help. This temple connects all those that have been touched by Starun. Conquering it we will be able to travel between the forge, the sanctuary and the armorial under Spellenrune without problems. ”

“I do not usually like surprises,” said Albano, “but apparently this is the best plan we have. I’ll gather my troops, Ale, and we shall leave at once. To Arcada! “

The Great Atlas of Myridian

At last, I need to register that we have found a goal. From the complex texts written in ancient runic we could get a description of the place where the Verge have kept and hidden their knowledge. Descriptions of two large mansions bathed by the Hondur River, protected by sculptures made of a mixture of magic and natural forms that hide them within the landscape. In addition we have the coordinates to those constructions, which seem to be incredible from what the inscriptions suggest.

After consulting the Great Atlas of Myridian and making a faithful copy of the maps, we have marked two possible chances of finding more chapters of the incredible Book of the Ages. An issue risen is that one of them is beyond Grymill, a land long devastated by both natural disasters and looting. We must then to settle for the second, located south of Technokrest.

Myrandium, the Book of Ages

I have ached for rest and a few lines to be dropped. My head is throbbing with the amount of information I have acquired these last days. I hope the Verge who have remained in the Forge and the Shrine under Mithaurian have progressed as well. After working to exhaustion, we have been able to separate hundreds of pages after looking for the same marks Carlo told me had existed. United, they are but one chapter. We do not know how many they are or what part of it they belong to.

But thrice more information than we did before is what we have. The expectation amongst us researchers is that we have discovered places to find the remainders. There are astonishing descriptions of a place seemingly important to the ancients. Some of us have also recognized the name of the document we are trying to retrieve. Myrandium, the Book of the Ages.

Message from the Battlefield

We have found more Starun.

Our days have been exhausting, our forces barely able to keep the enemy away and our advancing with the wall, inefficient. Albano now bears my spear as means to wound the creatures from the underground, the least of problems. Other creatures have been awakened by Starun and now lurk around us.

We need the portraits from Spellenrune. We need them to be awake. We are sending the Starun we have collected to the Forge in Technokrest in the morning of the fourteenth day inside the forests. Albano leads the convoy accompanied by Neeno. Donna will stand beside me to protect the works on the wall. We will gain as much ground as we can.

The First Lost Tome

Hours turned into days submerged into scrolls and books with written with symbols unknown. The focus was to drain any piece of knowledge we could from that ancient source. Our heroes headed to the front in order to help protect the workers who were building the Wall, given that Technokrest’s machines had little to do in the middle of the woods in southern Spellenrune.

The longer we observed those symbols, abstract as they appeared to us, the less we seemed to understand them. A fellow Verge suggested we moved our research to the Sanctuary, believing the atmosphere could somehow influence our senses and inspire our ideas. Once there, it occured to me that a Rune Crystal would fit inside the plinth of the large Chandelier ahead of us. The Starun energy turned the candle lights into bright blue and my perception became sharper. I was at peace. I could listen to Carlo’s voice far as he might have been. “Some of the pieces of paper spread around this chamber belong to the same book. It has been long taken apart. We must place it back together at once!”.

The Legacy of Malthus

Even though I thought I had surprised him with my knowledge regarding the tomes and the scrolls of the Main Temple and the Library, after long hours of interrogation the High Priest still retained a suspicious gaze that confused me.

“You extol the name of Malthus without the proper knowledge to do so, young Nettor. He was not only a great Verge, but also an astounding priest and a remarkable thinker. All the information vowed to be kept secret by his command had its seal broken the moment the Forge began operating. ”

As he spoke, I observed the prolific amount of books that surrounded us. Titles I’d never heard of. Disproportionate volumes bound by tanned leather and scrawls of runes and symbols that might date prior to the building of the Temple itself. I asked whether those were the treasures hidden in the Sanctuary underneath the Temple…

“Yes, but we can scarcely fathom their full extent. Little more than a couple of these scrolls have intelligible notes, and writings about this language are scarce. Not even my best scribes could figure out what lies within. Nothing but the only clear piece of information we have – They belong to the Verge.

We know not how far this new energy can strengthen you or how much it can provide, but if Malthus chose to conceal it, then let us pray you are not going down a path even he considered doomful back then. We now urge for more knowledge. Seek within these books and you may find the places from where your ancestor drew his wisdom. Perhaps tracing steps from his past will enlighten us more than simply moving forward with this new force you bear.”

Evolving Carlo

After showing Hertanyth’s letter to Albano he decided it was about time we paid visit to Spellenrune. He and I were followed by a small group of Verge and soldiers. We were escorted by two carrier ships, the three remaining heroes and carried more than half of our last remaining Starun.

The Elders knew we were coming. They had been waiting at the entrance of the Main Temple. Carlo knew he had acquired enough experience from the first battle, which unfortunately only he and Tusk had fought. The high priest led the way into the Shrine I had never heard of. We made way through endless corridors in the undergrounds of the temple. The structure of the place deeply resembled what we had seen back at Mithaurian. Upon our arrival at the entrance of the chamber I was handed a scroll by the high priest.

“For this first step into Carlo’s evolution, no more than a Crystal Rune shall be required. But beware the dangers of greed when it comes to evolution. Enter the shrine. Read the Scroll. Have a stronger hero. After you do, there are secrets I must reveal before you choose what to do next.”

Carlo stood at the center of the shrine as I deposited the Rune into the slot under the lectern. As I read the words the energy emanating from the Crystal enveloped him and after a deep breath he seemed to absorb it. He shone brighter. His aura was stronger, as were his knowledge and will.

“Cup of tea?” Asked the high priest as we left the shrine…

The Letter

Dear Nettor,

I can’t express enough the sorrow I feel for the manner our ways had to part. There were things to be found by methods I knew you and the others would not approve. How could I, and my diminished figure stand a point against you, the Mighty Albano, all his guards and your bunch of followers? You have become a sect, just like the old people you used to condemn back at Spellenrune’s Main Temple. While you discuss and plan, I act.

Be assured my stand is not against you. I, as well as you all, only hope to save Myridian from the end. I just chose a different path.

Nevertheless, there is invaluable information I must share with you. Our heroes come to this plane with derisory powers compared to their full potential. Whenever they engage combat, their skills are honed to a certain point at which they are ready to incorporate the acquired experience into their bodies and become stronger, faster, more enduring. It takes Starun. A little at first, but there might come a time you will need more Starun to evolve them than you would to bring a new hero to life. Choices will have to be made. There is an underground chamber in Spellenrune. That is where the two portraits you received in Mithaurian were taken from. The elders did not want to share the existence of the room, but you will need it to find the scrolls and perform the rituals of evolution. It is not the only way, but it will be the easiest for you, furthermore, it is the one with the smallest toll.

The Great Wall

A few days have passed since Hertanyth left and we are still filled with doubt as to what our next move should be. Engineers from Technokrest have been sent to the depleted dig in order to find clues on how to locate and extract new reserves of Starun.

Carlo, Donna and Neeno have started to show signs of weakening. Our rationing of resources has had an impact on them to.

While the Verge have spent so much time doing our research here, Technokrest has further developed their aircrafts which now help us guard the frontiers. Albano has gathered every productive citizen from all the three free kingdoms and a task force is on course to surround all free land with an immense protective wall supported by defensive and watchtowers every mile.

The Rule of Hertanyth and the Oath

The reported expression of reluctancy on Tusk’s face during Hertanyth’s betrayal comes to prove that whatever Tusk has done was against his will. When summoned and binded to their Verge, heroes can be controlled by them but their conscience is always there and only acts if in accordance with what is proposed. So now whenever a hero is summoned they must make an Oath. To never strike against a Merid or Verge who stands against “The End”, no matter what. And combat between heroes will only be allowed in the training arenas, dungeons and challenges created by Starun Energy. This shall be known as the Rule of Hertanyth.

We now must try to regroup and evaluate alternatives to carry our fight on without one of our most valuable heroes… unless…

©2018, The Myridian Alliance