May 23, 2019

Fixes

  • Skills: many corrections to skills mechanics
  • Nicknames: enemies are now shown in red and allies in blue

New assets

  • Skills: added animated skill buttons. Now they will tell you when the skill is available, active or in cooldown (unavailable)

Adjustments

  • Scoreboard: changed ranking criteria to take into consideration not only kills, but also gems captured and deaths

Known bugs

  • Login has been removed to be fixed
  • Death Event malfunctioning
  • Character Lockdown after death
  • Neeno: invisibility should apply to gems while using Skill 2 – “Nightly Tricks” é usada
  • On Ladder damage application
  • Smooth Camera is moody!
  • Some portraits are still not shown during the countdown for beginning of the match

To be implemented

  • 30s after 6 gems capture for match end
  • Login
  • Hourglass
  • Narrator

May 7, 2019

Fixes

  • Fixed Neeno’s and Donna’s skill activation sounds
  • Donna: fixed animation and aura
  • Animation plays as expected on character landing when skills are activated on air.
  • Fixed parallax on new map.

New assets

  • Implemented nicknames: heroes are now identified by the nicknames of their respective players. Now you will know who is on your team and who you are playing against.
  • Scoreboard included at the end of the match, showing gems captured, deaths and ranking based on enemies killed.

Improvements

  • The map has been updated with new paths, staircases and lifts, improving access to all areas.
  • Tusk: Skill 2 – “Piercing Strike” upgraded with dash.
  • Donna: her bow now glows when Skill 1 – “Rain of Arrows” is active.

Adjustments

  • New font applied to the damage indicator (still requires refinements)
  • Improved font standards and general size ratio of elements on screen
  • Updated statistics: character’s strength, hit points and speed were balanced

Known bugs

  • Nicknames appear in the same color for all players, so you can’t rely on it to tell enemies from allies just yet
  • Login has been removed to be fixed
  • Death Event malfunctioning
  • Character Lockdown after death
  • Neeno: invisibility should apply to gems while using Skill 2 – “Nightly Tricks” é usada
  • On Ladder damage application
  • Smooth Camera is moody!
  • Some portraits are still not shown during the countdown for beginning of the match

To be implemented

  • 30s after 6 gems capture for match end
  • Login
  • Hourglass
  • Narrator

April 23, 2019

Fixes

  • Control pad is visible again
  • Donna: Friendly fire removed
  • Donna: Aura effect correctly applied while using Skill 2 – “Bravery Stance”
  • Neeno: Skill  2 – “Distracting Strikes” now also affects Donna’s arrows
  • Neeno: Fixed camera zoom when activating Skill 1 – “Nightly Tricks”
  • Tusk: Fixed Skill 2 – “Piercing Strike” cooldown
  • Fixed screen shake when skills are activated
  • Movement now fully interrupted during death and upon match end
  • No portraits  missing in “Connecting players” screen anymore
  • “Cancel request” button is back

Improvements

  • Client reconnection in case of failure while joining a match. This provides greater stability when game sessions are created: less hassle during “Preparing match” and “Connecting players” screens.
  • Heroes are now invulnerable for a small period of time at respawn
  • Sound spaciality
  • Sound synchronicity
  • General improvements to hero death detection (needs test!)

Adjustments

  • Tusk: Reduced Skill 2 – “Piercing Strike” pushback
  • Controls are removed from screen when match ends

Known bugs

  • Skills activation without animation at landing events
  • Death Event malfunctioning
  • Character Lockdown after death
  • Neeno: invisibility applicable to gems
  • On Ladder damage application
  • Smooth Camera is moody!
  • Parallax on new map malfunctioning. Under development.

To be implemented

  • 30s after 6 gems capture for match end
  • Login
  • Hourglass
  • Narrator

April 16, 2019

Fixes

  • Fixed sounds at skill activation
  • Carlo: Skill 1 – Blessing Aura
  • Donna: Skill 1 – Rain of Arrows now shooting correct number of arrows
  • Fixed controls on death and match end: input is fully interrupted
  • Fixed waiting loop on Waiting Match Start screen

Improvements

  • Match begins after 60 seconds of first player connection, even if the game session has less than 6 players, avoiding getting locked during “Connecting players” screen.

Known bugs

  • Skills activation without animation at landing events
  • Portraits missing from “Connecting players”
  • Missing Directional Button
  • Death Event malfunctioning
  • Donna’s friendly fire
  • Sound Spaciality
  • Sound synchronicity
  • Character Lockdown after death
  • Neeno’s invisibility apllicable to gems
  • On Ladder damage aplication
  • Smooth Camera is moody!
  • Donna’s animation and aura rework
  • Parallax on new map malfunctioning. Under development.

To be implemented

  • Invulnerability at respawn
  • 30s after 6gem capture for match end
  • Login
  • Hourglass
  • Narrator

April 9, 2019

Fixes

  • Carlo’s ranged attack now covers the whole spear
  • Neeno’s camera improvement (Skill zoom in and out)
  • New Arrow system for Donna
  • iOS black sprite blocks
  • Neeno’s hitbox

New Assets

  • Soundbanks for buttons, skills, character selection and death
  • Red/green flashing sprite do indicate damage/heal
  • Value of damage/heal displayed on screen
  • Neeno’s skill 2 visual update (skulls around affected enemy)
  • New map

Improvements

  • Join the Battlefield button locks down after being pressed for better session handling
  • Matchmaker updates
  • Login screen removed for now
  • Sound Spaciality

Known bugs

  • Skills activation without animation at landing events
  • Portraits missing from “Connecting players”
  • Missing Directional Button
  • Death Event malfunctioning
  • Donna’s friendly fire
  • Sound Spaciality
  • Sound synchronicity
  • Character Lockdown after death
  • Neeno’s invisibility apllicable to gems
  • On Ladder damage aplication
  • Smooth Camera is moody!
  • Donna’s animation and aura rework
  • Parallax on new map malfunctioning. Under development.

To be implemented

  • Invulnerability at respawn
  • 30s after 6gem capture for match end
  • Login
  • Hourglass
  • Narrator

April 2, 2019

Fixes

  • Parallax
  • Character Selection scroll

New Assets

  • Login screen
  • Sound FX for Character Selection and Mission Select
  • Dynamic table with all character specs for immediate in-game application

Improvements

  • Neeno Stun Effect
  • Portraits now have characters’ names as well
  • Death event replication
  • Matchmaker Session Handling
  • Skill Cooldown
  • Skill VFX timing
  • Sound FX volumes and compression
  • Sound Synchronicity
  • Sound Spaciality
  • Buff/Nerf Skills
  • Balance Changes
  • Dynamic table testing

Known bugs

  • Skills activation without animation at landing events
  • Portraits missing from “Connecting players”
  • Right position directional button lockdown
  • Death Event malfunctioning
  • Donna’s arrow – overlap and projectile lifespan
  • Sound Spaciality
  • Sound synchronicity
  • Character Lockdown after death
  • Neeno’s invisibility apllicable to gems
  • Character Selection Scrolling
  • On Ladder damage aplication
  • Smooth Camera is moody!
  • Neeno hitting farthest character when 2 enemies are in front of him
  • Donna’s animation and aura rework
  • Black sprites for iPhone users

To be implemented

  • Invulnerability at respawn
  • 30s after 6gem capture for match end
  • Login
  • Take damage red flash
  • Damage amount indicator per hit
  • Hourglass
  • Narrator

March 26, 2019

Fixes

  • Carlo’s Skill 1 behavior
  • Session not ending at 6 gems captured
  • Directional button spawns at right location
  • Directional button has slide capability
  • Input not available even after match end
  • Match ending properly
  • Donna’s Friendly Fire
  • Sound FX availability after match end
  • Skill VFX spawning at right location
  • VFX for nerf and buff skills
  • Neeno’s SKill 2 behavior
  • Geometry Breakdown

New Assets

  • Parallax extra layers (one malfunctioning sprite out nearly 20)
  • Full gameplay soundbanks for all heroes
  • Nerf/Buff particles as indicators
  • Health Bar smoothing

Improvements

  • Death event replication
  • Matchmaker Session Handling
  • Skill Cooldown
  • Skill VFX timing
  • Sound Synchronicity
  • Sound Spaciality
  • Buff/Nerf Skills
  • Balance Changes
  • Cooldown for all characters
  • Overall Speed Down for gameplay adaptability

Known Bugs

  • Skills activation without animation at landing events
  • Portraits missing from “Connecting players”
  • Right position directional button lockdown
  • Death Event malfunctioning
  • No Login
  • Skill Cooldown
  • Donna’s arrow – overlap and projectile lifespan
  • Sound Spaciality
  • Sound synchronicity
  • Character Lockdown after death
  • Neeno’s invisibility apllicable to gems
  • Character Selection Scrolling
  • On Ladder damage aplication
  • Smooth Camera is moody!
  • Neeno hitting farthest character when 2 enemies are in front of him
  • Donna’s animation and aura rework

To be implemented

  • Invulnerability at respawn
  • 30s after 6gem capture for match end
  • Login

March 21, 2019

Fixes

  • Team Overlap
  • Friendly Fire
  • Character loses gems after death
  • Scoreboard working properly

New Assets

  • Sound Banks for all heroes
  • Improvements
  • Matchmaker Session Handling
  • Heal/Regen Skills not working properly
  • Death event replication
  • Skill Cooldown
  • Geometry Breakdown
  • Balance Changes
  • Increased Damage: Donna and Neeno
  • Reduced HP: Donna and Neeno

Known Bugs

  • Carlo’s Skill1 behavior
  • Skills activation without animation at landing events
  • Session not ending at 6 gems captured
  • Portraits missing from “Connecting players”
  • Directional button spawns at wrong location
  • Directional button has no slide capability
  • Skill VFX not spawning at right location
  • Skill VFX Timing
  • Right position directional button lockdown
  • Death Event malfunctioning
  • No Login
  • Input available even after match end
  • Match not ending properly
  • Skill Cooldown
  • Donna’s arrow – friendly fire, overlap and projectile lifespan
  • Sound Spaciality
  • Sound synchronicity
  • Character Lockdown after death
  • Sound FX availability after match end
  • Neeno skill2 misbehavior
  • VFX for nerf and buff skills
  • Neeno’s invisibility apllicable to gems
  • Character Selection Scrolling

To be implemented

  • Invulnerability at respawn

March 19, 2019

Fixes

  • Jump collision drag effect removed
  • Moveable Platforms collision

New Assets

  • Sponsor screen
  • Improvements
  • Death Event behavior (increased performance)
  • Parallax Settings (Minor fixes)
  • Balance Changes
  • Higher damage value overall

Known bugs

  • No Sound FX
  • Heal/Regen Skills not working properly
  • Character keeps gem after death
  • Scoreboard malfunctioning
  • Portraits missing from “Connecting players”
  • Directional button spawns at wrong location
  • Directional button has no slide capability
  • Skill VFX not spawning at right location
  • Skill VFX Timing
  • Overlap for team mates
  • Friendly Fire
  • Right position directional button lockdown
  • Death Event malfunctioning
  • No Login
  • Input available even after match end
  • Match not ending properly
  • Skill Cooldown
  • Geometry breakdown

March 14

Alpha Launch! Yaaaaay!