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Hertanyth awakens the Second Hero

After learning what had taken place, there was no doubt we had to summon new heroes. Day in and day out, Albano’s guards would introduce us to newly awakened Verge. They were dozens now and the presence of more Starun around us helped them enhance their perception and start to manipulate the energy coming from the Flux. I was still not convinced extracting Starun was the wisest choice. If we were being able to withdraw it from the land, it meant the Seal in that area had been broken. What force could do such thing?

We figured the Rhino Hertanyth had told us about was certainly a First trying to make his way into our world. Given we had the Starun and the available Verge, a second ritual was to be performed. I had to lead the party since I was the only one who could and knew how to. But this time Hertanyth stood at the altar. His binding was very unlike mine. Whilst I felt nothing but peace during the process, Hertanyth was in deep pain.

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Tome III: The First Great War – The Magical Seal

Since my new awakening it became clear that others like me had to be created in order to stand a chance against the end. And so Malthus and Emmarin travelled across the land for months trying to find the greatest warriors of Myridian and assemble the army to wipe the forces of evil away. So many failures… strong candidates whose souls were lost… Starun is as dangerous as it is powerful. But to our luck a few transformations were successful and it wasn’t long before we had the first lineage of legendary heroes. We were eight and our powers combined could face nearly any threat. From Mithaurian, I was followed by Donna – The Amber Arrow, Neeno – The New Moon and Tusk – The Righteous Shield. From Spellenrune there were Mirari – The Green Grimoire and Garrett – The Arcane Scale. From Technokrest, Guill – The New Mind and Fay – The Steel Feather.

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Tome III: The First Great War – Malthus, the Aluminous Sage and the three trials

Once the wisest and most powerful Verge, Malthus was the high priest and leader of his kind for decades, a post he resigned for the greater good. His obsession with the origins of Myridian sent him on a journey of isolation from which he was forced to return due to the events of his time. He had spent years traveling, researching and gathering all information he could find about the Book of Ages, Myrandium. It was said to be the oldest book ever written, in archaic runic, and contained the secrets to Myridian’s origins, much prior to the first Merids we had notice of. He had been able to put together enough information as to have a clue of what to do to help.

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Tome III: The First Great War – The Beginning of the End

All was well before the age of excavations. As the digging sites for Starun extraction went deeper underground all over the planet, surface civilizations had their first encounters with Yrians, and also their first combats. Overwhelmed by the strength and speed of the subterranean breed, the first magical weapons were built. A collaboration between Craftsmirians and Technokrestians, they were the first weapons made of Starun-imbued Mithrall. Much stronger than the average weapon and also capable of energizing projectiles with different characteristics, the armies of Mithaurian became fit to resist combat against Yrians, and occasionally win.

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Tome II: The World of Myridian

Before the war, Myridian used to be a fertile planet, abundant in resources. 2 great continents, spread into seven distinct biomes, not too distant from one another, were bathed by 2 great oceans, Algaro and Nimus, and cut by several rivers, the widest being Hondur. Some take it for an ocean even up to this day. In the Sky, one sun and three moons could be seen. They governed the tides and the seasons. It was also a land replete with minerals, Starun being the most important one.It is the source of Ether, the fifth element, which is capable of generating magic in all of its forms, and in the right hands, even produce matter.

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Tome I: The Races of Myridian

Each of the planet’s seven biomes had unique natural and climatic conditions, and evolution played its part ensuring survival through mutation and blood mixture. When the First Alliance was assembled, walls and gates were built. That made it difficult for new species and mutations to occur since life took its course within short boundaries from then on, and most creatures alike would mate more often than not.

Mithaurian was founded by the oldest Merids and it became the kingdom of warriors. They would be responsible for training new warriors and offering trained soldiers to protect all the other kingdoms. Ruled by a king, recognized unanimously by the citizens and soldiers as the bravest and fairest among all warriors. If there were two or more candidates the matter was to be handled by withdrawal or combat. Combat was never necessary, for they were humble enough to recognize a superior. They would train any creature to handle any weapon.

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Summoning the First Hero

It took us seven days at the forge and almost all the Starun Technokrestians were able to collect to assemble 21 Crystal Runes. The process is actually simple but it takes time. While we devoted all of ours to that task, the engineers from Technokrest created new machines to escort us back to Mithaurian. Their ability to adapt and create never ceases to marvel me. Not only were they able to turn two more harvesting ships into fully equipped battle aircrafts, they also managed to enhance their weapons and structures through Starun energy. It’s relatively new tech, they say, but a shard of Starun can replace most of the fuel required and increase weapon capacity by 100%. Besides, it generates less than 10% of the heat should you compare it to standard weapons. I stand divided whether weapon enhancement is either healthy or a priority at this time, but it sure fascinates Hertanyth. He has a passion for combat and weaponry which is unusual to a Verge.

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The Rune Forge

Danta’ar was very excited telling us about their recent discoveries. Technokrestians speak too much!

“Here is what we know so far… There is this mineral… Starun… It used to be a source of magic according to the tales we had heard. The odds of those tales being real were below 4% but since the first readings of a kind of energy we had no record of we figured it could only be Starun. And if Starun is real, then magic is real and the chance of the legends being true is now about 82%. So that huge weird machine our elders always told us not to mess with might after all have some use. But I must warn you we have tried and tried to make it work. We know every piece of gear in there and there is nothing missing or malfunctioning but it simply won’t start.”

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Technokrest, the city of machines

As our caravan crossed the plains that divide Mithaurian and Technokrest, more than once were we able to spot unknown raiders in the distance. Some of Albano’s assassins split from the group in order to ambush them through the flanks. It wasn’t long until we lost track of them. They never flared as they had promised once the enemy was defeated. The smaller party that remained started moving as fast as they could in order to reach Technokrest’s gates and find shelter. There was no construct already at sight when we perceived two clouds of dust speeding towards us from both sides. Our mounts at full speed couldn’t take us farther from them and the enemy party seemed to outnumber our small party by far.

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Starun and the Heroes of the Past

As the torch cast light onto the walls of a secondary chamber my first glimpse was that of a portrait. Painted by a very gifted artist indeed. The perfect figure of that legendary lion I first met in my dreams. Carlo, The Golden Blaze. The frame seemed to be centuries, maybe millennia old. And yet the paint was as clear as it had just been applied.

“They never age, these portraits.” Said Albano.

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